Design by: Kevin Nunn
Published by: Gryphon Games
3 – 5 Players, 90 minutes
Review by: Greg J. Schloesser
Zong Shi has been a long time coming. Kevin Nunn began designing the game back in late 2004, and I personally play-tested the game several times shortly thereafter. It was originally going to be published over five years ago, but various snafus, an illness and other unforeseen circumstances continued to delay publication and cast doubt upon it ever seeing the light-of-day. Finally, with Gryphon Games’ purchase of most of the Face2Face library and games-in-development, Zong Shi has arrived.
Zong Shi is a legendary Grand Master craftsman in ancient China. Players assume the role of Master artisans competing with other Masters to rise to prominence and achieve the lofty status of Zong Shi. To do this, players must send forth their trusty apprentice – and venture forth themselves – to collect resources, complete projects both large and small, visit town dignitaries and obtain scrolls of fortune. The player most proficient at these tasks will achieve their goal of daring to be mentioned in the same breath as the revered Zong Shi.
Before going further, it is worth mentioning the outstanding quality of the components. Everything is top-notch, with the Master, apprentice and Buddha miniatures stunning. The box itself is thick enough to use as a weapon. For me, quality components improve the gaming experience.







